Damage / Defense Mechanics

Elemental damage system? -> Rock Paper Scissors?

Different damage types, but no super-effective / weak relations. Characters do have different base resists.

Example: Fire guy starting out with lower base water resists.

Around five or six different damage types total (maybe opposites? maybe not)

Damage type ideas:

Spooky/Horrible

Lovely

Existential

Mass

Energy

Physical/Normal

Elemental